Objectives
The elderly often have large amounts of free time and high skill in specific areas. TSBank aims to give the elderly a way to use their time and skills in a way that is useful to society, enabling them to be active and feel needed, contributing to their well-being and reducing their dependency on care giving. To this end, TSBank will develop, validate, and deploy an online platform that allows the elderly to volunteer their skills and time to perform work on a set of areas. People looking for support can then consult the platform to look for volunteers that match the sought needs, and the platform puts both parties in contact.
Expected results and impact
TSBank will develop and validate a web-based service that will match volunteer elderly work with specific work needs, as well as prepare the exploitation of that service post-project. TSBank impact will include, among others:
- improve the quality of life of the participant elderly by giving them a way to help others and use their time productively, which will increase their happiness and self-esteem;
- reduce the stress on care-givers and family by giving the elderly a way to use their time;
- develop an innovative matching service that serves as model for future similar services.
Partners
Partners involved in the TSBank project
Organization | Type | Country | Website |
---|---|---|---|
IncreaseTime, SA | SME | Portugal | www.increasetime.pt |
Ana International Foundation | End User | Romania | www.brainaging.ro |
University of Applied Sciences and Arts of Southern Switzerland | R&D | Switzerland | www.supsi.ch |
- Project name: Time and Skill Bank for Active Aging
- Website: http://www.tsbank.eu
- Coordinator: Increase Time, S.A.
- Duration: 24 months
- Starting date: 01.06.2016
- Total budget: 723,000.00 €
- Public contribution: 621,900.00 €
Objectives
The STAGE project aims to provide elderly people with an easy and affordable online access to live cultural events (i.e. theatre, operas, museums) worldwide. Being an older person is finally the moment when people can spend more time on activities they might not have enjoyed in the past because of a busy working life. The project’s ambition is to overcome limitations connected to health, economic situation, mobility and accessibility that the elderly often face and through an IT platform allow them to comfortably access cultural events anywhere, at any time improving their quality of leisure and social participation.
Expected results and impact
- Engagement, targeting thousands of elderly people in Europe via end user associations;
- Network of about 100 involved cultural stakeholders in business alliance;
- 24 months’ time-to-market;
- Standard channel for tickets’ sales, allowing everyone to purchase a theatre, concert or exhibition event for streaming vision at home;
- Proactive participation in self-determining own leisure time and daily lifestyle;
- Self-confidence and commitment to expand own education and culture.
Partners
Partners involved in the STAGE project
Organization | Type | Country | Website |
---|---|---|---|
CNR ITC - National Research Council, Construction Technologies Institute | R&D | Italy | www.itc.cnr.it |
CEDEO di Chiariglione Leonardo EC | SME | Italy | www.cedeo.net |
Accademia Nazionale Cultura Sportiva | End User | Italy | www.ancs.it |
SIVECO Romania SA | Large Industry | Romania | www.siveco.ro |
Georama LLC | SME | Cyprus | www.geoimaging.com.cy |
ASM Market Research and Analysis Centre Ltd. | SME | Poland | www.asm-poland.com.pl |
Pannon Business Network Association | End User | Hungary | www.pbn.hu |
InfomatiX Hungary | SME | Hungary | www.infomatix.net |
Materia | End User | Cyprus | www.materia.com.cy |
- Project name: Streaming of Theatre and Arts for old aGe Entertainment
- Website: www.stage-aal.eu
- Coordinator: National Research Council, Institute for Construction Technologies
- Duration: 30 months
- Starting date: 01.03.2016
- Total budget: 1.887.824 €
- Public contribution: 1.203.072 €
Objectives
Nowadays a real digital divide exists between people with low and high computer literacy. The restricted access to computer services can be a serious handicap for the less skilled. Therefore, the PALETTEv2 project aims at providing a web platform helping seniors with low computer literacy to stay socially, economically and physically active. The platform will provide a simplified access to many online services such as communication, lifelong learning, working services and well-being in order to promote the participation of everyone to the digital society and hence to society as a whole.
Expected results and impact
The PALETTEV2 will break the digital divide suffered by the less skilled seniors by fostering their active involvement in social and economic activities through ICT services. The user centred approach will ensure the adequacy and accessibility of our platform on any devices as well as a fully personalised experience. To avoid ghettoisation we will ensure the compatibility with many existing applications. The final product and services of PALETTEV2 will be commercialised to different customers and stakeholders such as older adults, local government agencies, service providers and health insurance institutions.
Partners
Partners involved in the PALETTEv2 project
Organization | Type | Country | Website |
---|---|---|---|
University Hospitals of Geneva | R&D | Switzerland | www.hug-ge.ch |
SC SIVECO Romania SA | Large Industry | Romania | www.siveco.ro |
Stichting Reflexion | R&D | The Netherlands | www.re-flexion.eu |
Knowledge Society Association | SME | Poland | www.gb.pl.ssw.org.pl |
The Prava poteza Institute | SME | Slovenia | www.prava-poteza.si |
VILANS | SME | The Netherlands | www.vilans.nl |
Stichting Smart Homes | End User | The Netherlands | www.smart-homes.nl |
KempenLIFE | End User | The Netherlands | www.kempenlife.nl |
University of Bucharest | End User | Romania | www.unibuc.ro |
- Project name: PALETTEv2 – Participative Activity and Learning Environment offering Targeted ICT Tools for the Elderly
- Website: http://www.palettev2.eu/
- Coordinator: University Hospitals of Geneva
- Duration: 30 months
- Starting date: 01.04.2016
- Total budget: € 2’014’440.00
- Public contribution: € 1’366’051.50
Objectives
Delivering Virtual Assistant “Anne” as an assistance for the daily life of elderly people.
Integration with Home automation systems.
The My Life, My Way project will provide a Personal Virtual Assistant that enables large groups of people to live independently longer by giving them an easy-to-use, most natural way to interact with supporting technology. The Personal Assistant (PA) is the result of a reliable and innovative technology. It is able to learn autonomously from its users, their personal preferences and needs. While the technology in the background is quite complex, for the end users the PA is a friendly, human-looking avatar on their screen (be it computer, tv , tablet or smart phone). They can speak to the PA using natural language (speech recognition).
Expected results and impact
A seamless working Virtual Assistance software for elderly anytime- anywhere availale for caregiver organisations and individual elderly.
Home automation system(HAS) integration V.A. as an interface between Human -HAS.
Developing new features based on end-user input on existing V.A. software.
A B2Market commercial product development.
Partners
Partners involved in the MLMW project
Organization | Type | Country | Website |
---|---|---|---|
ENGIE Services Zuid Nederland BV | Large Industry | The Netherlands | www.engie-services.nl |
Virtual Assistant BV | SME | The Netherlands | www.virtask.nl |
Lucerne University of Applied Sciences and Arts / iHomeLab | R&D | Switzerland | www.hslu.ch |
Bonacasa | End User | Switzerland | www.bonacasa.ch |
Senior Living Group | End User | Belgium | www.srliving.be |
UC Leuven-Limburg | R&D | Belgium | www.ucll.be |
Trivium MeulenBelt Zorg | End User | The Netherlands | www.triviummeulenbeltzorg.nl |
HAN University of applied Sciences | R&D | The Netherlands | www.han.nl |
Municipality of Deventer | End User | The Netherlands | www.deventer.nl |
- Project name: MyLifeMyWay
- Website: http://www.mylifemyway-aal.eu
- Coordinator: ENGIE
- Duration: 42 months
- Starting date: 01.03.2016
- Total budget: €2.077.178
- Public contribution: €1.067.079
Objectives
The Kith&Kin project tackles the problem of the progressive social isolation of older adults living alone and in far distance from their family members. It offers a solution for technology illiterate older adults to foster the communication and interaction with their family and friends by designing a new product which is based on well-known communication and interaction patterns. The innovative core of Kith&Kin is the tangible/haptic user interaction capability extending a standard tablet PC. The basic concept provides new ways of communication, gaming and sharing.
Expected results and impact
Kith&Kin will be based on clearly identified user wishes and needs, wants to support connectedness and enable older adults to participate in social life (crucial for personal satisfaction, well-being and quality of life). Kith&Kin wants to motivate to use and integrate ICT-based products in everyday life routines. It follows a strong user-centred/participatory design approach and will profoundly involve 20 user pairs. At the end of the project a concept prototype with simple interaction patterns is expected which can be brought to the market as an accessible (ease of use) and affordable (costs) solution within 2 years.
Partners
Partners involved in the KnK project
Organization | Type | Country | Website |
---|---|---|---|
AIT Austrian Institute of Technology GmbH | R&D | Austria | www.ait.ac.at |
New Design University | R&D | Austria | www.ndu.ac.at |
Wetouch | SME | Austria | www.wetouch.at |
Hochschule Luzern - Technik & Architektur – iHomeLab | R&D | Switzerland | www.hslu.ch |
soultank AG | SME | Switzerland | www.soultank.ch |
terzStiftung | End User | Switzerland | www.terzstiftung.ch |
YoooM bv. | SME | The Netherlands | www.yooom.nl |
CMO Flevoland | End User | The Netherlands | www.cmo-flevoland.nl |
- Project name: Kith&Kin – connects you with your beloved ones
- Website: www.kithnkin.eu
- Coordinator: AIT Austrian Institute of Technology GmbH
- Duration: 36 months
- Starting date: 01.04.2016
- Total budget: 3,0 mi €
- Public contribution: 1,8 mi €
Contact
Mr. Andreas Stainer-Hochgatterer
E.: andreas.stainer-hochgatterer@ait.ac.at
T.: +43.664.6207689
SENSE-GARDEN
The progressive impact of dementia on memory, communication, behaviour, orientation, and mood can have serious implications for an individual’s wellbeing. Whilst there is currently no cure for ...
Read moreObjectives
There are 47 million people living with dementia worldwide and expected to increase to 131 million by 2050. A person with dementia experiences loss of function, especially memory, eventually affecting verbal communication and ultimately creating disconnection from the close ones such as family and friends. The SENSE-GARDEN project will create rooms that automatically adapt to the memories and lives of their visitors with dementia. The aim is to evoke and awaken emotions by providing stimuli to the different senses, such as sight, touch, hearing, and smell, leading to a re-connection with the reality around.
Expected Results and Impact
The main question to be answered in SENSE-GARDEN is: can we use a technological adaptive space, stimulating senses with music, images, smells, to be used as a therapy offered to older adults living with dementia to reduce the progression of the disease? The project will use these immersive spaces, simulating images of mountains, music of singing birds, and forest aromas. We expect to be able to access lost areas of the memory in persons with dementia and to help them re-connecting to reality. SENSE-GARDENS in four countries will be totally operating at project end to attract European marketing interest.
Partners
Partners involved in the SENSE-GARDEN project
Organization | Type | Country | Website |
---|---|---|---|
University Hospital of North Norway | R&D | Norway | www.ehealthresearch.no |
Carol Davila University of Medicine and Pharmacy from Bucharest | End User | Romania | www.umfcd.ro |
Odda Municipality | End User | Norway | www.odda.kommune.no |
Sta. Casa da Misericordia | End User | Portugal | www.scml.pt |
Compexin S.A. | SME | Romania | www.compexin.ro |
Vulpia Vlaanderen VZW | End User | Belgium | www.vulpia.be |
e-Point | SME | Belgium | www.e-point-the-electronic-point-of-care.com |
Norwegian University of Science and Technology | R&D | Norway | www.ntnu.no |
- Project name: Virtual and memory adaptable spaces creating stimuli for the senses in ageing people with dementia
- Website: sense-garden.eu
- Coordinator: University Hospital of North Norway
- Duration: 36 Months
- Starting Date: 01.06.2017
- Total budget: € 2,1 mi
- Public contribution: € 1.3 mi
Objectives
Due to growing life expectancy and unhealthy lifestyles, dementia is a fast growing chronic disease that affects the behaviour and communication abilities of people living with this neurological disorder. Caregivers are often challenged by this fact, which could lead to stress, helplessness, aggressive situations and caregiver burnout.
The SUCCESS project provides an innovative mobile training application to support formal and informal caregivers to appropriately interact with people with dementia. The application provides evidence-based communication and intervention strategies and guides the user to effectively respond to specific situations in dementia care.
Expected Results and Impact
SUCCESS delivers a fully integrated mobile pilot application that will be evaluated in long-term field studies in Austria and Romania. The results of this study will form the basis for the finalization of the SUCCESS business model and the subsequent market introduction of the SUCCESS solution within 2-3 years after project end. The go-to-market strategy is twofold: Following a B2C approach SUCCESS will directly address informal caregivers of people with dementia. In addition, providers of social services will be approached in order to provide SUCCESS for their employees (B2B2C). The SUCCESS solution will relieve caregiver stress and their self-stigma but will also increase the well-being and communication of people living with dementia by improving the relationships with their caregivers.
Partners
Partners involved in the SUCCESS project
Organization | Type | Country | Website |
---|---|---|---|
AIT Austrian Institute of Technology GmbH | R&D | Austria | http://www.ait.ac.at |
Exthex | SME | Austria | http://www.exthex.com |
Citard Services Ltd | SME | Cyprus | http://www.citard-serv.com |
Romanian Alzheimer Society | End User | Romania | http://www.alz.ro |
EURAG Österreich | End User | Austria | http://www.eurag.at |
University of Lethbridge | R&D | Canada | http://www.uleth.ca |
Singular Logic Romania Computer Application SRL | Large Industry | Romania | http://www.singularlogic.eu |
University of Oslo | R&D | Norway | http://www.uio.no |
University of Cyprus | R&D | Cyprus | http://www.ucy.ac.cy |
- Project name: Successful caregiver communication and everyday situation support in dementia care
- Website: http://www.success-aal.eu
- Coordinator: AIT Austrian Institute of Technology GmbH
- Duration: 36 Months
- Starting Date: 01.03.2017
- Total budget: € 1,7 mil
- Public contribution: € 1.2 mil
Objectives
The motivation behind gAALaxy is to support older adults in staying autonomously and socially active in their familiar environment and in introducing them to AAL-technologies while using an ambient and activating approach. The unique holistic approach of gAALaxy is the merging of stand-alone solutions that support elderly people in their core areas of life by combining home automation with AAL products and services on an adaptable and modular “AAL ready Smart Home” system that fits into the changing life phases of the user.
Expected results and impact
Next to the expected result that market-ready AAL-solutions will benefit from the interoperability created by gAALaxy and the creation of AAL scenarios that also make use of the capabilities of Smart Home solutions the project aims to measure the effects on Quality of Life aspects by primary as well as secondary end-users. By doing so the project will, besides providing new standardised APIs, at like a business catalyst for AAL products to easier reach customers and sales channels. Even after the project duration it is planned to have an ongoing cooperation based on gAALaxy to integrate more solutions and to develop AAL scenarios using other technologies.
Partners
Partners involved in the gAALaxy project
Organization | Type | Country | Website |
---|---|---|---|
University of Innsbruck | R&D | Austria | www.uibk.ac.at |
University of Antwerp | R&D | Belgium | www.uantwerpen.be |
European Academy of Bolzano / Bozen | R&D | Italy | www.eurac.edu |
Austrian Red Cross – Freiwillige Rettung Innsbruck | End User | Austria | www.roteskreuz-innsbruck.at |
Privatklinik Villa Melitta – Casa di Cura | End User / SME | Italy | www.villamelitta.it |
CogVis GmbH | SME | Austria | www.cogvis.at |
Fifthplay n.v. | SME | Belgium | www.fifthplay.com |
SIS Consulting GmbH | SME | Austria | www.sis-consulting.com |
SF1 Bvba | SME | Belgium | www.sf1.services |
- Project name: gAALaxy – The universal system for independent and interconnected living at home
- Website: www.gaalaxy.eu
- Coordinator: University of Innsbruck – Department of Strategic Management, Marketing and Tourism
- Duration: 30 months
- Starting date: 01.05.2016
- Total budget: 3,785,408.81 €
- Public contribution: 2,072,994.94 €
Objectives
Follow.Me aims to satisfy people’s desire of monitoring the position of elderly people with different forms of dementia and Alzheimer, in order to prevent danger situations. Caregivers and family members will be able to track their patients and loved ones using geofencing technologies in order to know when they leave or enter a given area, the speed they are travelling, send them notifications that will appear on the watch and even call them. They will be able to create safe areas, unsafe areas and alarms when the Follow.Me device leaves a given location or when it arrives at a given place.
Expected results and impact
The outcomes of Follow.me will be an integrated solution consisting of: an application developed for smartwatches available on the market (iOS and Android) for the localisation of the elderly and people with mental disorders in an outdoor and indoor; an indoor location system based on an innovative use of Wi-Fi technology/BLE for an easy localisation of the patient; cloud-based services, available for families and medical workers, that can generate a wide range of alarms and to ensure a rapid and timely communication with the patient through the use of PCs or Smartphones.
Partners
Partners involved in the Follow.Me project
Organization | Type | Country | Website |
---|---|---|---|
Consorzio Interuniversitario Nazionale per l’Informatica | R&D | Italy | www.consorzio-cini.it |
University and Emergency Hospital of Bucharest | End User | Romania | www.suub.ro |
SIVECO | Large Industry | Romania | www.siveco.ro |
Austrian Institute of Technology | R&D | Austria | www.ait.ac.at |
MobiMesh | SME | Italy | www.mobimesh.eu |
Epsilon | SME | Italy | www.epsilonline.com |
SYNYO GmbH | SME | Austria | www.synyo.com |
LiCalab vzw | End User | Belgium | www.licalab.be |
Wit-Gele Kruis Limburg vzw | End User | Belgium | www.witgelekruis.be |
- Project name: Follow.Me
- Website: http://followmeproject.eu/overview.html
- Coordinator: Consorzio Interuniversitario Nazionale per l’Informatica (CINI)
- Duration: 24 months
- Starting date: 01.06.2016
- Total budget: 2,2 mi €
- Public contribution: 1,1 mi €
EnterTrain
Within the AAL-JP project EnterTrain, an exercise gaming platform will be developed and evaluated in cooperation with end-user, combining three core aspects of AAL: technology, end-user and ...
Read moreObjectives
The objective of EnterTrain is given by its name: enhancing the health and quality of life of independently living older adults by motivating them for physical Training in an Entertaining way. To enhance physical activity of older adults, exergames can be used – these are computer games which are played via body movement and thus have the inherent effect of unobtrusive physical exercise. However, there are known barriers to be overcome. Hence, what is needed is an innovation: a platform that automatically and continuously adapts to the user’s preferences, skills and mobility.
Expected results and impact
The objective of EnterTrain is to enhance the health and quality of life of older adults by motivating them for physical training, since regular physical activity has positive effects towards the own independence in life. However, many older adults are not able or find no pleasure in doing physical activities. Hence, EnterTrain is highly personalised, motivates and considers the health of the user: for the younger and/or physically fitter, playing on EnterTrain serves as preventive measure against loss of physical resources in older age, whereas it helps to maintain existing resources or even build up physical fitness in older age.
Partners
Partners involved in the EnterTrain project
Organization | Type | Country | Website |
---|---|---|---|
CogVis Software und Consulting GmbH | SME | Austria | www.cogvis.at |
Vienna University of Technology, Inst. for Computer Aided Automation 183 | R&D | Austria | www.caa.tuwien.ac.at |
University of Vienna, Department of Sociology | R&D | Austria | www.soz.univie.ac.at |
Samariterbund Wien | End User | Austria | www.samariterbund.net |
SilverFit BV | SME | The Netherlands | www.silverfit.com |
Geriatrische Klinik St. Gallen | R&D | Switzerland | www.gesundheitundalter.ch |
BluePoint | SME | Romania | www.bluepoint-it.ro |
National Foundation for the Elderly | End User | The Netherlands | www.ouderenfonds.nl |
- Project name: Entertainment by Training on a Personalized Exergame Platform
- Website: www.entertrain-project.eu
- Coordinator: CogVis Software und Consulting GmbH
- Duration: 36 months
- Starting date: 01.04.2016
- Total budget: 3.1 M€
- Public contribution: 2 M€